BeatBox was featured at the DigiPen booth at PAX Prime 2014.
BeatBox is a game for 1 to 4 players. You are dropped atop a neon-lit cube, which will flip and change color in time with the thumping soundtrack. Each flip summons simple yet potent baddies whose only goal is to get you off the cube. Beware as the action speeds up, because just when you think you've got the cube's tricks figured out, it may reveal a few new ones! Go it alone or grab some friends so you can work together to survive, compete for a high score, or simply see who can last the longest. Cooperation or competition? You decide!
BeatBox started life as a simple prototype built in the space of two days. After receiving praise from an instructor who viewed it, I decided to continue with the project through the spring of 2014. After hundreds of hours of work, the final product looks quite different from that original prototype, yet the gameplay itself is extremely similar to the prototype. The core of the game itself was 50% complete as of that prototype, in fact - the biggest additions since then multiplayer support, multiple game modes, power-ups, a scoring system, and random events which may mix up gameplay.
BeatBox includes one particularly noteworthy feature that has nothing to do with the gameplay itself: the in-game music is generated procedurally from a collection of one-note hits, guaranteeing a unique auditory experience each time the game is played. Although the notes will tend to fall into a few similar patterns, the order in which they play is semi-random, with no pre-built loops.
BeatBox started life as a simple prototype built in the space of two days. After receiving praise from an instructor who viewed it, I decided to continue with the project through the spring of 2014. After hundreds of hours of work, the final product looks quite different from that original prototype, yet the gameplay itself is extremely similar to the prototype. The core of the game itself was 50% complete as of that prototype, in fact - the biggest additions since then multiplayer support, multiple game modes, power-ups, a scoring system, and random events which may mix up gameplay.
BeatBox includes one particularly noteworthy feature that has nothing to do with the gameplay itself: the in-game music is generated procedurally from a collection of one-note hits, guaranteeing a unique auditory experience each time the game is played. Although the notes will tend to fall into a few similar patterns, the order in which they play is semi-random, with no pre-built loops.